Hello, I'm
XenFFly!

I'm a Game Developer with 4 years of experience working in Unreal Engine. I specialize in AI, game mechanics, and development tools.
In addition to game development, I also create web applications using Next/React.js.

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About me

Hi, I'm Evgeny Yakovlev, I'm 19 years old, I like programming.

I became interested in software development and computer science at the age of 12. My first experience was with Clickteam Fusion game engine and developing horror game projects on this engine. Unfortunately, due to the limitations of this engine, especially not supporting 3D, I switched to a different engine and decided to move forward. I moved to Unreal Engine 4, which offered all the features I needed. Around that time, I also became interested in the game Hello Neighbor and started creating modifications for it. As a result, my introduction to Unreal Engine 4 began with the Mod Kit, which I used to develop mods for the game.

After gaining more experience with Unreal Engine, I started developing my own game projects from scratch. The first of these projects was LTF - Containment is Magic. However, the development of this game is currently frozen due to difficulties in finding a 3D artist. My next project was a Hello Neighbor fan game called Hello Neighbor: CODE (also known as Hello Neighbor: Chaos of Darkness). Initially, this project was an experiment in recreating the mechanics of Hello Neighbor from scratch. I shared my progress with friends, and later, one of them suggested porting a mod I had previously developed and turning it into a standalone game. Throughout the development process, I studied AI programming, game mechanics, animation work, and lighting.

Since 2020, I have been developing websites. At the age of 14, I wrote my own CMS using PHP and MySQL. Later, I focused solely on static websites. Since 2024, I have been learning Next.js, React.js, and Node.js in general.

My Skills

  • ue4
    Unreal Engine
    from 2021
  • cs
    C#
    from 2023
  • cpp
    C++
    from 2023
  • py
    Python
    from 2023 (for Automation)
  • git
    Git
    from 2022
  • react
    React
    from 2024
  • css
    CSS
    from 2020
  • html
    HTML
    from 2020
  • js
    JavaScript
    from 2020
  • 1cc
    1C:Enterprise
    from 2024

Featured

ltf

LTF - Containment is Magic

A remake of an old mod, MLP/SCP crossover, made in Unreal Engine 5.
In this project, I worked on game mechanics, AI, and modules including a system for writing UI using the HTML/CSS stack.
There are plans to add a modding base in the future.

DevlogSite

Hello Neighbor: Code

A Hello Neighbor fan-game that recreates the vibes of 2016. In this project, I work on mechanics, artificial intelligence, modding base support, and community management.
The project features it's own DevKit, allowing you to create mods and fan games.

DevlogSite
hncode