Portfolio & Works

My Projects

A showcase of game projects, developer tools, and web applications I've developed.

Showing 13 of 13
Hello Neighbor: CodeIn Development
Game / Tactical thriller puzzler2021 - Present

Hello Neighbor: Code

Hello Neighbor fan-game with an emphasis on original concept and idea. All project mechanics were written from scratch. Also in the game we have a self-learning Artificial Intelligence, which, based on your actions, sets traps and block the paths.

Features:
  • Self-learning AI
  • Multiplayer
  • Standalone DevKit for community modding support
  • Full AI customization: write your own complex tasks in Blueprints
Unreal Engine 4C++BlueprintsAI SystemsModding Tools
ShatalovBehaviorCompleted
Engine Framework2025 - Present

ShatalovBehavior

An artificial intelligence task system, like in Hello Neighbor. Originally developed by Anton Shatalov. The system is created on the UGameplayTask class, instead of UObject as in Hello Neighbor (due to the absence of UGameplayTask in UE4.8).

Features:
  • Blueprints Support
  • Simple work with tasks
  • Lots of features out of the box
C++BlueprintsUnreal EngineFramework
XenScreenerCompleted
Software2025 - 2026

XenScreener

Makes a screenshot of the monitor depending on the cursor location

C#.NET 8.0
xenffly.comActive
Website2022 - Present

xenffly.com

Personal site and portfolio on Next.js 15 App Router and React 19. Features radial clip-path view transitions with sound effects for dark/light mode switching, modular CSS architecture, responsive UI components, and Cloudflare Pages deployment.

Features:
  • Native View Transitions API with animated circular reveal
  • Modular CSS system with full dark/light theme support
  • Optimized for high performance and fast static generation
Next.js 15React.js 19TypeScriptCSS Modules
GrapelleSuspended
Social Network2024 - Present

Grapelle

A social network with a soft and user-friendly design, customizable and adjustable to suit your needs. Including a video service, music service, and much more. Designed in a modern messenger format.

Features:
  • Videos/Music Services
  • Customizable
  • Messenger Style
  • Encryption
Next.jsNest.jsDockerPostgreSQLRedis
Frontend
Dreamy RainbowCanceled
Games / 2D Test2026

Dreamy Rainbow

A test of Unreal Engine's 2D capabilities. Its concept is based on Dreamy Rainbow, a 2011 fangame made in Game Maker 8.1, which I chose simply due to my interest in My Little Pony and creepypasta.

Unreal Engine2D
TLXControlCanceled
Content Management System2020-2022

TLXControl

My first attempt at fullstack development at my 13-14 years old, self-written CMS on PHP/MySQL. Very buggy!

PHPHTMLJSJQueryAJAXCSSMySQL
LTF - Containment is MagicSuspended
Game / Survival Horror2021 - Suspended

LTF - Containment is Magic

A complete Unreal Engine 5 remake of an SCP / MLP crossover horror game. Player must escape a subterranean containment facility filled with anomalous entities. Features modular creature AI and an innovative HTML/CSS UI rendering pipeline inside Unreal Engine.

Features:
  • Engineered an HTML/CSS stack pipeline for in-game UI
  • Anomalous entity AI behaviors & stealth mechanics
  • Planned community modding base
Unreal Engine 5C++HTML/CSS UIGame MechanicsAI
DevlogVK Community
IgorSavesCompleted
Engine Framework2025 - 2026

IgorSaves

Save System, like in Hello Neighbor. Originally developed by Igor Belov. Works on JSON format, encrypted via AES256/BASE64

Features:
  • Blueprints Support
  • Powerful read/write functions
C++BlueprintsUnreal EngineFramework
XenCrashHandlerCompleted
Software2026

XenCrashHandler

A program for listening to the Unreal Engine process. When a crash occurs, a webhook is sent to Discord with a detailed crash message.

C++Unreal Engine
G.CMSIn Development
Content Management System2026

G.CMS

A website content management system, specifically for blogs. It allows both content creators and web designers to work together in one place.

Features:
  • Plugins system
  • Layout system
  • System of pages based on layouts
Next.js 16React.js 19Nest.js 11TypeScript
Source code
USourceCanceled
Engine Tech / Movement & Physics2023 - 2024

USource

A faithful recreation of Valve's Source Engine movement mechanics inside Unreal Engine. Accurately simulates classic bunnyhop (bhop), air acceleration, surface friction, weapon handling, and interactive item physics. Serves as a foundation for fast-paced game projects.

Features:
  • Authentic Source bunnyhopping and air strafing physics
  • Custom C++ Character Movement Component
  • Modular weapon and interaction architecture
Unreal EngineC++Source PhysicsCharacter Movement
FunkinUnrealCanceled
Games / 2D Test2022

FunkinUnreal

Porting Friday Night Funkin' to Unreal Engine 4, my first test of the 2D potential. Includes editor tools for parsing Psych Engine files.

Features:
  • Includes sprites parser
  • Includes notes parser
  • Includes intro text parser
Unreal Engine2DC++Editor Tools